Same thing with enemies.Īnimations break the immersion with the game. Pop-ins: when driving a car, you can see the CPU-GPU gap becomes more evident, as building show up in mid air, driving becomes very tricky, as I constantly crash into another car that wasn't even there - until the game draws it afterwards. After the game is loaded, if you get killed and the game reloads, from this point forward the game becomes highly unstable.
If sky flickering was the only problem, I'd say we're done with this game but the reality is, performance is all over the place for Mafia II, thanks to WineD3D.