The Cap Kingdom is neither bad, nor good. It’s a nice, short trip to his first showdown with Bowser, and a pretty one at that. Mario’s visit to the Cloud Kingdom is really too short to have much of an opinion on. I’m not sure how to feel about that part of the level, but the Kingdom does have at least one redeeming feature: as Breath of the Wild taught us, there are few things as fun as sand surfing, and in the Sand Kingdom, of course, there’s opportunity everywhere on the backs of the Jaxi. It’s cute, but it’s also heavy on the “benevolent cultural tourism” Nintendo seems to be so fond of, built on a Dia de Muertos theme borrowed from Mexican culture (with a few non-canon flourishes like Maoi-inspired statues and Egyptian style pyramids). The play area seems vast but it’s actually pretty small, and the snow makes it feel featureless and dull. I mean I can, in that, I can access it whenever I want because I have enough Power Moons, but interest-wise, it’s dead to me. Here are our thoughts on how every kingdom in Super Mario Odyssey shapes up.Ī boring level with an even more boring name, I just can’t get into the Snow Kingdom. come to a close, it’s time to reminisce about what we enjoyed-or didn’t-about each. Mario’s journey in Super Mario Odyssey is a true epic, leading him through almost twenty total new Kingdoms, each beautiful and unique in their own way.